|A drawing table at last ... and a value budget buy to boot|
|Putting the table to use for the first time ... hopefully this will help me solve proportion issues when drawing portraits|
One problem I persistently face is a skewed perspective which results from having to draw on a flat table. Using an inclined table should theoretically negate this issue. Having the paper positioned nearly perpendicular to my line of vision means I get to see and draw things as they are. But this also means I can no longer blame the table if any of my portrait drawings are wrongly proportioned. Oh well, I guess I could always point the finger at global warming. (That's tongue in cheek ... as a huge fan of Sir David Attenborough's work I despair at the ignorance abound on this topic.)
|A selection of figure drawing books collected over the years|
Early attempts at gesture drawing
In addition, I have started to self teach myself how to draw dynamic figures. Luckily, I have accumulated quite a stack of 'How-To' books on this topic over the years. Some of which include:
(a) Figure Drawing for All It's Worth by Andrew Loomis (e-book)
(b) Figure Drawing - Design and Invention by Michael Hampton (e-book)
(c) Drawing the Head and Figure by Jack Hamm
(d) The Complete Guide: How to Draw and Paint Anatomy by Imagine FX
(e) Incredible Comic Book Women by Tom Nguyen
(f) Drawing Beautiful Women - The Frank Cho Method by Frank Cho
(g) Drawing People - How to Portray the Clothed Figure by Barbara Bradley
(h) Drawing Manga - People and Poses by Ryo Hirata
(i) Colossal Collection of Action Poses by Buddy Scalera
For now, a lot of time is being spent on simple gesture drawings with inspiration drawn mainly from books (b) through (g). My approach is basically to learn the different techniques used to draw figures and assimilate them before breaking out from the existing rules to find my own style or voice.
|Currently I find gesture drawing easier if I combine the Industrial Design Method with Michael Hampton's technique|
|Keeping in mind those S-curves which are essential for a dynamic figure|
|Trying to capture dynamic gestures of a figure in repose|
And the force finally awakens
Meanwhile, after 12 years of trying (although I am guessing that flying toy Tie-fighters over a baby crib and going pew pew pew doesn't really count) I have finally gotten my son to watch the original Star Wars trilogy. And I think he finally gets it. Really gets it ... the Star Wars universe that is. Now he is itching to see the seventh installment of the movie franchise i.e. Star Wars: The Force Awakens.
|Join me, and together we can rule the galaxy as father and son|
My son's exposure to Star Wars is helped by sarcastic force gestures (accompanied by the humming of a Star Wars theme synonymous with Luke Skywalker) from his mom and I whenever he asks us to get him objects that he could very well reach himself. Character building the Tatooine way. With a shared interest in console gaming, my son and I are also excited over the upcoming EA online multiplayer release on the PS4. Thankfully, we have five months to save up for this console game.
|Upcoming release of Dice's Star Wars Battlefront has gotten my son and I excited|
An onset of the flu has seen my hobby activities seriously curtailed these past week. I can't wait to shake this illness off and resume painting and drawing. Being prevented from doing what you love makes you appreciate it that little bit more. And I will be glad to start doing what I love once again.